Friday, 27 May 2011

Marketing Pilgrim Published: “What Most Concerns Corporate Boards After Finances? Reputational Risk” plus 3 more

 

Marketing Pilgrim Published: "What Most Concerns Corporate Boards After Finances? Reputational Risk" plus 3 more

Link to Marketing Pilgrim - Internet News & Opinion

What Most Concerns Corporate Boards After Finances? Reputational Risk

Posted: 27 May 2011 05:42 AM PDT

When I first read the report Second Annual Board of Directors Survey – 2011: Concerns About Risks Confronting Boards from EisnerAmper I was a little surprised by the findings of what business risk was at the top of the list for corporate boards right after the classic financial risk: reputation.

Online reputation management and social media monitoring are near and dear to our hearts here at Marketing Pilgrim and apparently the fears have reached the highest parts of the corporate structure (finally!). The chart below shows just how important this area is to companies these days.

The executive summary of the report says quite a bit

Concerns About Risks Confronting Boards explores the issues facing American boards today, including financial risk, privacy and data security, succession planning, regulatory changes and fraud. What the results make clear is that a company's reputation is paramount and all risks threaten this fragile asset.

Apparently there is enough reputation wreckage in the marketplace to have corporate boards stand up and recognize that this is an issue that is not going away but is only getting more complex.

The study later says

Many factors contribute to these concerns. The tools of today's business heavily revolve around information technology, the Internet, the speed and degree of data transmission, and the pervasiveness of social media. Cloud computing, social media and accelerated product life cycles are just the latest contributors to risk. Cloud computing is becoming more of a reality for companies trying to wrestle with the vast amount of data they need to move quickly (and safely) around a global marketplace. Are boards notified when cloud computing is being used? Social media can make or break a brand and the fine line between the two must be managed. Product life cycles continue to shrink with the need for more speed, more brand building, more data and of course the burden of more risk. In conclusion, directors are facing more complex business issues than ever before, all of which require additional research on their part to stay abreast of risks and opportunities.

The net / net of this is that companies are finally realizing that their reputations are at greater risk than ever before and the old way of managing and protecting those reputations no longer work.

Before the Internet became what it is today it was much easier for companies to sweep something under the rug and oftentimes get away with it. Today, that 'luxury' is no longer available. Of course, the big problems still exist of trying to manage reputations through monitoring of online activity and programs at the ready to handle it when a company steps on a reputation land mine.

TrackurMarketing Pilgrim's Reputation Channel is sponsored by Trackur's social media monitoring tools. Plans start at just $18 a month and you are up and running in just 60-seconds!

It's now safe to say that if your company is not actively monitoring your reputation through tools like our Reputation Channel sponsor Trackur and you are going forward without a real plan to handle such emergencies, then you are playing with fire.

To put it bluntly, I had a friend who worked on a local rescue squad who told me that (at the point he made the statement) he had never taken someone out of a wreck dead who was wearing a seat belt. That simple act of prevention for the possibility of a tragic event is truly a lifesaver for many. If corporations are not doing what is necessary to be 'strapped in' when they have a reputation wreck then any fallout is their own fault. It's that simple.

So what are doing to keep your company from reputational risk? Do you have contingency plans in place if something were to happen? Do you monitor the Internet for signs that something's not right? If you do that's great. If you don't remember that when you roll the dice the house usually wins.


Mobile Users Just Wanna Have Fun

Posted: 26 May 2011 04:33 PM PDT

Mojiva has just released a mobile advertising report in the form of an online magazine. It's colorful. It's graphical and it's loaded with interesting information.

The best news is that more than 60% of mobile users click on ads at least once a week, the bad news is only 22% said they would make a purchase after clicking. So what did they want to do? The majority said they wanted to play a game. (Gamification of Mobile Marketing, anyone?)

As you can see, in addition to games, mobile apps, video and music are all popular options. I was surprised to see downloading a coupon ride so low on the list, but then mobile couponing is still a bit of a pain.

The study asked folks what kinds of ads they are most likely to pay attention to and it was pretty even across banner, video and interactive ads. Animated ads were less popular, text ads only got 13% of the vote and those expanding screen takeovers were left in the dust with only 2%. I imagine the annoyance factor keeps people from gravitating toward those ads. I know I avoid them whenever possible.

When asked what categories of ads people were most likely to click on, Retail Stores, Bars / Restaurants and Weather, were the top three picks. Weather? Of course, taken together, those top three can equal "local" which we know to be hot in the mobile world.

Finally, when asked how they use their phone most often, one-third said they use it for online purposes (web, app, email) more than offline, one-third voted for 50-50, while the other third more often used their phone to actually call and text people.

For more information, download Mojiva Magazine when you click here.

Pilgrim's Partners: SponsoredReviews.com – Bloggers earn cash, Advertisers build buzz!


More People Are Turning to the Internet for Entertainment

Posted: 26 May 2011 03:55 PM PDT

When it comes to entertainment, more people are turning to the internet and away from TV and movies. According to the 2011 Edelman Value, Engagement and Trust in the Era of Social Entertainment Survey, 56% of U.S. responders said they were on the internet more than a year ago and 49% spend more time accessing social media for fun.

Not only are they spending less time with traditional forms of media, but 68% say that there isn't as much value in entertainment as there used to be.
Gail Becker, president of Edelman's Western US Region says,

"With so many forms of entertainment, consumers are spreading their attention across multiple platforms – leading to a decline in perceived value in any one format. Given the ongoing debate about revenue models and what we see from this year's study findings, entertainment companies have a real opportunity to regain trust by articulating a stronger value proposition to their consumers and by offering the opportunity to engage with them through multiple platforms."

With 53% of the people saying they spent more time on their laptop and 52% spending more time on mobile phones, it's clear that providing mobile alternatives for traditional entertainment is the only way to go. Several TV networks have already moved into this arena by providing access to their most popular shows through the iPad. DishNetwork and AT&T's U-Verse are also making a big splash with apps that allow you to watch current TV programming on the go.

The trouble with moving in this direction is it throws the traditional TV advertising model out the window and that's not something everyone is comfortable with. It also effects performer contracts and studio deals and when shows and movies get pushed to DVD. It's a can of worms, but one that we've already opened, so it's time to let the squirming begin.

The obvious answer would be to put content behind a paywall but that's not sitting well with users, even though many of them are already paying to access this same content on their cable TV.

Not surprisingly, 88% of respondents in the US said they feel "negatively about the move from free to paid entertainment services." Especially when they don't see an improvement in service or quality for the cost of the upgrade. People will pay for the privilege of getting content on additional devices or for higher quality content but right now, the overwhelming majority think that entertainment companies are greedy when they ask for a fee.

Additional points from the study include:

  • 57% in the U.S. believe social networking sites are a form of entertainment
  • Personal enjoyment and visual/sound quality continue to top the list of purchase drivers with "being one of the first to have new entertainment" dropping significantly.
  • More than half of all respondents would like to use a computer to access further entertainment content, and 30 percent would like to be able to access that content on their mobile phone

If you're marketing entertainment content, the response is clear. People want to be able to take it with them when they go. They want quality and they want it for free.


Google Wallet Formally Announced Along With Offers

Posted: 26 May 2011 11:16 AM PDT

Despite yesterday's premature announce-ilation by Vivotech, Google announced formally the introduction of their new Google Wallet.

The long and short of it is that Google is looking to own the mobile purchase cycle from search to purchase. That's a pretty powerful model to say the least and they are out of the gate running.

The Business Insider reports

Google just announced its mobile payments system Google Wallet, which will also be bundled with its Groupon-killer Google Offers.

Google wants to put tickets, credit cards, receipts, coupons, and even your driver's license in your Google Wallet.

A trial begins this summer in New York, Portland, and San Francisco this summer, with other cities to follow.

One wonders if the Groupon-killer comment is a bit much. However, since Google can now compete with Groupon (and possibly its Groupon Now product) by grabbing the attention of a consumer then letting them complete the deal with the NFC payment solution maybe something can happen to knock Groupon from its perch. Then again, Groupon is conquering the deal space through 'sales scale' which means they have a fleet of sales people selling their service while Google will likely go the self-service route and limit their reach.

But back to the wallet. To keep the excitement to a minimum the service will only be available initially on the Nexus S 4G from Sprint. So while it sounds cool it's still a ways off from being ubiquitous.

That hasn't stopped marketing partners from jumping on board.Oh and how does Google make money on this? Take one guess.

Citi, Sprint and MasterCard are all ganging up to help launch the Google Wallet. The band of companies will help get MOLO (Mobile Local Commerce) off the ground. Also, billboards will have embedded coupons so you can wave your phone in front of them to grab the coupon.

When you use a credit card via Google Wallet, Google will not charge a transaction fee. Instead, it hopes to make money via ads (surprise, surprise) and via Google Offers.

Google will be offering prepaid Google Mastercards which you can re-charge with funds from another card or bank account using an online interface. When you sign up for a Google Prepaid Card, they'll deposit $10.00 free into your prepaid account, which is a nice gesture.

So if it sounds like I am not read to usher in the era of Molo just yet you are paying attention. Initial announcements in the tech world are press plays to try to grease the skids for a product down the line. No one seems to announce something that is widespread at the time of the announcement and that makes business sense. These things need time to work out the kinks and the fewer people that experience these kinks the better. That doesn't make it any better for the rest of the mobile world that would like to play along but doesn't have a Sprint Nexus S 4G phone.

Out of the gate it looks interesting for sure. When it really rolls out we'll be sure to let you know.

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